Project K · In development

One signature can
make a nation laugh—
or put it at risk.

It is 2187, and AI runs the world. Become the new leader of its last closed nation and manage the distance between propaganda and reality. Save a farm, inspect the field, decide on diplomacy and war. Even a casual choice can return as a story you never expected.

Genre
Satirical nation-management simulation
Status
In development
Target
Late 2026–early 2027
Project K title screen
The leader stamping a decision
World map showing countries and relationships

Your country · Your consequences

Your choices write
the nation's next scene.

This is more than making numbers rise. A decision on paper returns through faces in the field and the next event at your door.

01

Decisions and stories

Read conflicting reports and make one call. That choice becomes the reason for the next conversation and crisis.

02

Fields and production

Visit farms, mines, and patrol routes to see whether the figures in the report can survive contact with reality.

03

Visible growth

Develop the field you care about and watch its equipment, spaces, and possibilities change in front of you.

04

A wider world

Build relationships through diplomacy, intelligence, and conflict, then compare the record your nation leaves behind.

Real client captures

These are not marketing mockups. Every image below was captured directly from the current Project K client.

Working title · In development

Targeting late 2026 to early 2027

Project K is a working title. Its public schedule may move as we put the quality of the finished game first.

Read the journal